Game Engine - Intro

Featured image

3D Model Rendering with PCSS enabled

Introduction

Hello, this is my first blog about my game engine - Merak. I built its basic structure during taking the course EECS 498: Game Engine Arch at University of Michigan, and later added more features to it (most focused on 3D rendering). The engine is currently in development.

Here are some interesting features that I have already implemented:

Technologies

Here is a brief list of some technologies that I used when developing Merak:

Demonstration

Short Video Demonstration for the engine:

Github Repo

Link to the Github Repo: Github - Merak Engine